Cities and Other SettlementsEdit
The greatest of the planet's ciries is Löablanëe, the buildings of which are distinctive domes of amber plastic. Like all permanent Chelon structures, they are built to resist the corrosion and rot that come quickly on Rigel II, to anything made of wood or even brick. Everything in Löablanëe is made of either plastic, or a combination of black volcanic metal and smoky glass. In the summer, the citizens gather in the walk-tubes and plazas to witness a fascinating natural spectacle; billions of glittering insects trying vainly to chew their way in. In the winter, they watch the same insects die, driven by the deadly Öameq clouds erupting from the marshes, dropping into a thick layer of sparkling corpses to enrich the swamp; what Humans call the “Chelonian snowfall”. Deep within the city, the contrasts are less grotesque, and more political. Löablanëe is a starport, friendly to all kinds of offworld traffic. In the modern era, Klingons are as common as Humans, though both groups are alien minorities to the Orion presence.
Sandapam is the second largest city on the planet, with around 2 million inhabitants (and about that many tourists and transients). Here, anything that does not cause unwilling physical harm to another person is legal, and anything else can be simulated to an amazing degree in holographic suites. Sandapam is also the centre for off-world shipping of Rigel II’s floral exports, and has the most advanced spaceport and transporter facilities on the planet.
The coastal cities make superb resorts; they combine picturesque markets and little regulation with stunning natural vistas, and plentiful, delicious food prepared by a sybaritic culture. Solitary types can even rent entire islands, with perfect weather guaranteed, and no predators. For those wishing somewhat more excitement, Rigel II has a network of casinos and cabarets that cater to any and every taste, especially for Humanoids who have served long, lonely tours in space.
Due to the unpredictably stormy nature of Rigel II’s weather, ground transport via plastic “polyrail tube” is the preferred mode of everyday travel. Threaded like a corkscrew with a series of shifting rails that both power and guide high-speed gyrocars, the tubes also open into a network of long-range ballistic tunnels. This allows for rapid cross-continent travel.